A Kahoot is a collection of questions on specific topics. Created by teachers and students, they are asked in real-time, to an unlimited number of “players”, creating a social, fun and game-like learning environment. Create your own or use existing games with your class. Kahoots can be played on any device that has a web browser to access the Internet. No student accounts are required. Games can be created in mere minutes. There are 3 types of Kahoots: games, discussions (quick polls), and surveys.
Kahoot is best used to reinforce academic content rather than scoring answers for assessment. This is because Kahoot will score in a game format, which means a player receives more points for answering correctly and quickly.
- Use Game format to reinforce class content as a warm-up or a follow-up. There is no limit to the number of questions in a quiz. Each question can have an associated picture or video, and 2 - 4 multiple choice answers. There must be at least one correct answer (but more can be chosen), and the time-limit for each question can be individually set from 5 seconds to 2 minutes.
- Use discussions to do exactly what they say - facilitate a conversation. They are simply one quick question with no right or wrong answer, which can have an associated picture or video and 2 - 4 alternative answers. They should be used to gather opinions on current affairs, divisive topics, or even ask “what shall we do today?”
- Use surveys to gather information quickly. There are no limits to the number of questions in a survey. Each question can have an associated picture or video, and 2 - 4 multiple choice answers - however, there are no right or wrong answers. They are just like traditional surveys except questions are asked in real-time to those present who answer on their personal devices. The results of each question can be debated there-and-then, and all survey results can be downloaded at the end.